Latest Project!
About Me
I'm Juan Ospina Bustamante, a Graphics and Gameplay Programmer and lifelong gamer. My passion for gaming inspired me to pursue a degree in Computer Engineering, followed by a game development master's degree at the Guildhall at SMU. I'm constantly learning about innovative rendering methods and techniques and enjoy putting them into practice. With a strong attention to detail and love for problem-solving, I thrive in team environments where we can bring projects to life.
Team Projects
Light of Alariya
Roles: Graphics/Gameplay Programmer
Light of Alariya is an open-world, third-person, exploration puzzle game in which you traverse ancient alien temples and ruins to restore the power of the stars and awaken your sleeping civilization.
Released on Steam.
UE5 | 3D | PC | 3rd Person | Puzzle Exploration
Personal Projects
(Custom C++ Engine)
Libra
C++ | DirectX11 | Collision
Top down 2D shooter, supporting image-based maps, and using Entity based system and XML data-driven entity definitions.
Starship
C++ | DirectX11
2D arcade style game, where initial engine systems were set up.